MAKE SURE TO CATCH THE UFO!

The game still has some major bugs that I might fix, eventually

Travel back into the late 1800's, where you're in hot pursuit of some strange green guys that have stolen all your gold!

You're going to have to avoid cacti, tumbleweeds and more during your increasingly rapid chase - but don't forget to pick up the gold along the way!
And who knows, maybe defeating some of those green guys will let you salvage some of their technology?

ARROW KEYS - Move around
SPACE BAR  - Pause game
X - ???
C - ???

Made in Godot
Coding, Art, Idea etc. done by myself

Music made by activeshooters
Check out his music here


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I didn't have time to add any upgrades past the jetpack during the jam!

Comments

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(+2)(-1)

(+2)

score 900. this is best game

(+1)

Nice game, I also work in Godot. How did you radomise the cacti's position?

(2 edits)

I set up a spawn_manager script that spawns obstacles every few seconds using a formula that uses randf_range among other things to randomize the interval, then I basically do the same thing for the position.x after instantiating the cactus node in a different function that selects what to spawn and spawn it in -20 pixels off-screen on the Y axis

func spawn_node(instance):
		var spawn_position = Vector2 (clamp(((randi_range(0, 4000) + randi_range(0, 4000)) / 20), 3, 385), -20)
		instance.position = get_spawn_position()
		get_tree().root.add_child(instance)

(the formula is kinda whack but I felt the rand values were very predictable otherwise, it seemed to just go back and forth)

(+1)

Thanks bro!